Source: en.wikipedia.org
Professional baseball, to the annoyance of some real and would-be fans, remains in very large part an analog game, given the reliance on human umpires...
Consumers are set to spend $23 billion buying mobile tickets for sports and gaming events by 2023. Sports brands are thus looking to a host...
For fans of retail or marketing history — or just fans of how people communicated in the past — reading old magazine and newspaper advertisement...
Location-based virtual reality (VR) startup The Void is partnering with mall operator Unibail-Rodamco-Westfield (URW) to open 25 new entertainment outposts in the U.S. and Europe...
The profile of augmented reality (AR) keeps rising in retail, and the latest evidence of the technology’s promise and popularity comes from Snapchat. In its...
Retail is getting more visual, and that stands to be the case for locally-focused merchants as they compete for attention and consumer dollars with the...
The digital age is nothing if not an ongoing revolution in communication – which, of course, powers innovation in payments, commerce and business operations. Virtual...
As brick-and-mortar retailers work to survive in this digital age, they are looking to another digital tool in that ongoing effort: 3D mapping. It’s among the...
Oculus has announced the impending launch of the new Oculus for Business, designed to streamline and expand virtual reality (VR) in the workplace. Oculus for...